AI Native Developer

Hi, I'm Zane Li

Software engineer building at the intersection of AI and real-world systems. I work across the stack — from backend infrastructure to LLM integration — with a focus on making AI practical, reliable, and fast.

Experience
2026 — Present

Software Engineer

AI Platform · Infrastructure & Payments

Building core infrastructure and payment systems for an AI platform. Working on the systems that power AI agents at scale.

Infrastructure Payments Python AI Platform
2023 — 2025

Backend Engineer

Game Studio · Backend & AI Systems

Built backend game systems in C++ and Unreal Engine 5. Designed NPC AI powered by LLMs with function calling and structured output. Achieved 40% CPU reduction and 65% hallucination reduction in production LLM systems.

C++ Unreal Engine 5 LLM Integration Game Systems
Education

B.S. & M.S. Computer Science

4.0 GPA

Research on haptic rendering and motion capture interpolation using LSTM networks and quaternion representations. Led development on a third-person adventure game with a 30+ person team.

Research Haptics Deep Learning Game Dev
Projects

Realtime AI Voice on Discord

Real-time AI integration via voice channels on Discord. Low-latency voice interaction with AI agents — building toward natural, conversational AI experiences in multiplayer environments.

Real-time AI Voice Discord Streaming

LLM-Powered NPC Intelligence

Production NPC AI system using LLMs with function calling for dynamic behavior in Unreal Engine 5. Structured output pipelines reduced hallucinations by 65% while keeping CPU overhead minimal.

LLM UE5 NPC AI C++

Motion Capture Interpolation

Research project using LSTM networks with quaternion representations for smooth motion capture interpolation. Part of haptic rendering research at USC's HaRVI Lab.

LSTM Quaternions Motion Capture Research
What I Work With

Languages

C++, Python, TypeScript, HLSL

AI / ML

LLM Integration, Function Calling, Structured Output, Multi-Agent Systems

Backend

FastAPI, Flask, Databases, Infrastructure, Payment Systems

Graphics & Engine

Unreal Engine 5, Shaders, Inverse Kinematics, Rendering

Real-time

Voice AI, Streaming, Discord Bots, Low-latency Systems

Tools

Git, Docker, Linux, CI/CD, Cloud Platforms

Let's talk.

Always interested in new ideas, collaborations, and hard problems.